- 24 Students
Inspire students to design an electric car of the future as they experiment with motion and stability. Engage students in engineering design as they build their own automatic artistic assistant. Teach forces of motion and simple machines through a fun game of projectile-launching. Explore environmental sensors with students as they create alarms that safeguard their stuff. Challenge your class to think critically and create electronic solutions to problems they see in the classroom. Inspire students to help others by thinking creatively and creating simple machines to change the world. Channel Rube Goldberg as your class creates a cause-and-effect machine using engineering skills and systems thinking. Develop students' critical thinking skills as they produce prototypes to make an aspect of life more efficient.